Hello,
I have my simulation working just like it should it created the world, creates rigid bodies and adds them and does all the collision checks properly. The issue I am having however comes when I try to remove rigid bodies for some reason it always results in a crash. I've tried tons of different things, read over lots of examples but the result is always the same does anyone have any ideas of why this might be happening?
Please help.
I didn't find the right solution from the internet.
References:
https://pybullet.org/Bullet/phpBB3/view ... hp?t=10250PaaS marketingThank you.